From Scratch: Writing a 3D Soft Engine 3/6
In the previous tutorial, we learned how to draw lines and triangles. We really started to see the 3D side of our meshes, thanks to this wireframe rendering. But we’ve only displayed a ...
In the previous tutorial, we learned how to draw lines and triangles. We really started to see the 3D side of our meshes, thanks to this wireframe rendering. But we’ve only displayed a ...
Now that we have built the core of our 3D engine along the lines of our previous tutorial #1, we will now work on enhancing the rendering. The next step is then to connect the dots to ...
I’d to like to share with you how I’ve learned to build what’s known as a “3D soft engine” through a series of tutorials. “Software engine” means that we will use only the CPU to build ...