Asm.js + WebGL for Unity and Unreal Engine
Unity and Epic’s Unreal Engine, the popular middleware tools frequently used by game developers, are not limited to creating compiled applications that run as an executable. With the ...
Unity and Epic’s Unreal Engine, the popular middleware tools frequently used by game developers, are not limited to creating compiled applications that run as an executable. With the ...
Today I’d like to experiment with the Media Capture and Streams API, developed jointly at the W3C by the Web Real-Time Communications Working Group and the Device APIs Working Group. ...
I’ve been recently experimenting with Polymer to get a feel for what it was all about. While it’s still experimental and only available currently in some of the browsers, it’s also ...
I’m working on a silly Polymer project right now, which parses a Pokémon database and returns a picture of a Pokémon, then speaks the creature’s name over your speakers. Here’s the ...
I host a podcast called The Indie Dev Podcast where I interview game developers from around the world in 30 minute segments. I’m always fascinated by what people are able to create, and ...
In a previous tutorial, I gave a high-level overview of HTML5 video and many of the transport standards that we can use. In this tutorial—the second in a series on using Azure Media ...